If it Feels Good, Do It?

 There’s only one “win” I can think of where the life philosophy If It Feels Good, Do It is a good strategy.   That’s if your aim is to get as much physical pleasure out of life with no regard to the consequences to your personal life, your career or your psyche.   Sadly, we see and hear reports often of prominent people, people who we sometimes think have it all, whose lives are now in shambles (and sometimes become a complete laughingstock for all the world to see) making their decisions based on this philosophy. 

The only conclusion I can draw is that there is no thinking (let alone thinking 2 steps ahead) in making a choice to squeeze as much good “feeling” out of a situation.

Feelings and emotions will muck up effective choices every time.  It’s important to learn to step back from a situation and try to make any choice associated with it when your feelings and emotions are not in control of your brain and your body.  This is not to say that feelings and emotions don’t play a role in decisions and choices.  They certainly do.  But they act kind of like drugs and alcohol and dull the ability to reason.  If you want to “win” be sure to make choices when you’re not completely under the influence of emotion and feelings.

I guarantee that more games of life are lost when the player makes choices based only on the extremely faulty premise of If It Feels Good, Do It.

What choices, decisions, actions, words, have you made based on feelings or emotion rather than what the consequences of what those words, actions or behavior would be?  

How did that work out for you?  What would you have done differently?

This entry was posted in Are You Kidding? (Not Thinking Ahead), Choices, Consequences, Reality Check. Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>